Thursday, October 18, 2012

Whale Food Games

This is great!  The domain name just expired and I was able to pick it up.  So now I have and so I can officially start setting up my company!  First things first, I need some business cards.  I bet there are companies with some cool business card templates I can buy...

Monday, October 15, 2012

Titles are hard to come up with

I should rename this blog "Technology commitment issues."  I'm pretty sure I'm done with my objective c affair.  It's just so ... verbose.  Not very conducive to rapid iteration.  Maybe I've been spoiled by C#, but after spending almost an hour trying to figure out the right way to do a two dimensional array I'm pretty sure I'm going to switch to Lua and Moai.  But not right away.  I think it will be educational to at least get my basic prototype working first before I rewrite everything.  That way I at least know some of what's going on under the hood before I decide to ignore it all. 

Sunday, October 14, 2012


I know I said I wasn't going to use Heroku in my last post, and instead use a combination of nodjitsu and dynamodb.  Well, now I've decided to use heroku for everything.  It's just a more mature product than nodejitsu right now and there's much better documentation.  It's also really easy to get up and running.  Need a database?  Just click the "add on" button and you're set.  Also, free is nice.  I was able to get a single dynamo (like a micro instance) up and running with a 500 mb Mongodb add on from MongoLab all for zero monies.  Not a bad deal.

Wednesday, October 10, 2012

Switching gears

Well, sort of.  I'm still working on the game, but I've got a new project as well now.  It's an interesting and simple idea that I could see potentially making a little bit of dough.  The idea is from a couple of marketing dudes I'm working with, so I can't say too much about it at this point.  I can talk about the technologies I'm planning on using though.  I've decided to delve back into node.js.  It's going to be a simple, mostly javascript app built on top of facebook.  So I figured keeping the back end javascript as well would make sense.  Other than that, one thing I've decided for sure is that I want to do as little managing of servers and hardware as possible.  So I've been looking into PaaS's (Platform as a Service) available.