Friday, November 1, 2013


Slowly but surly, my game is coming along.  I now have a functioning prototype running on my phone.  And after watching my first play tester interact with it, I think I might actually have a decent concept here.  Which is a bit of a relief.  My next steps are:

1. Find and hire an artist.

2.  Create a level editor.

3.  Create some actual levels.

4. UX?

5. Profit!

My goals for November are #1 and 2.  Then I can start really putting things together in December.  And maybe release in January 2014. 

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